Right off the bat, I’ll demonstrate my methods of creating the first basic starting shapes and how to break down complex shapes into more manageable pieces.Īs I work through all the various pieces of the sword, I’ll be showing my thought process and fixing my mistakes to demonstrate how to solve common problems you will face as you’re creating your models.Īfter the low poly is complete, we move onto the high poly. I’ll go over my workflow, tips and tricks, common issues and much more! This first section will cover creating the low poly and high poly models. ![]() ![]() In this video, I’ll show you the basic steps in how to model a basic stylized sword using concept art in Blender 2.8. I decided to share my knowledge with you guys by creating a massive tutorial explaining my step-by-step process of creating a huge hard surface sword. You know what I love about hard surface modeling? I love that you get to create amazing fantasy swords, weapons and armor.
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